This is a post processor for normal maps. It adds a normal map coloring to an image. Usage here is for taking the AVP default normals and converting back...
Art files for 11 of the Improvement Mod maps made compatible with Asian Dynasties. Includes map loading backgrounds and individual map previews.
Mod More Flags for Battle Brothers v.1.5.0.11 The battle flag - is one of the most important parts of the game, uniting your squad into a single combat...
This is how you modify B-17. Instructions are listed below. If you have trouble please message me here.
Fimg is an image editor for sprites and similar assets in Quake by FrikaC for Windows. Created primarily for his own purposes, Fimg was secondarily meant...
This is a set of skins for all of the vanilla cars in Xpand Rally that have no markings on them. Intended for you to add on your own custom graphics
This is a mod for Soldier of Fortune 1 that lets you preview every multiplayer model. Intended for use when making custom skins
This is a utility that helps with creating custom skins for Heretic 2.
.m32 tool is a texture conversion utility for Soldier of Fortune. Allows batch conversion of .tga files to .m32.
Convert your TGA sequence into an ROQ video file for use within the Quake 4 and Doom 3 games.
This is a custom utility that allows you to create custom .roq files for Quake 3 and Doom 3.
This is a tool that converts textures from .m32 to .wal
Convert your .m32 (SoF) texture files to manageable .tga texture files with an easy to use GUI. Also includes .adp to .wav for audio conversion. Also...
This is a fix for Edgar Torronteras' eXtreme Biker that allows the game to run properly in widescreen. It was created by AuToMaNiAk005.
Another slighlty less blurry and a bit more colorful version, Any Thougths are welcome !
Way back when everyone was first learning how to make tracks for MCM 1 there was an MCM racer named ThroughPut. He figured out how to use the free rendering...
This is a mod that removes the black bars from the top and bottom of the screen in Call of Juarez 1.
This is a map that displays all of the multiplayer models. Akuma, Ordog, Enforcer, Predator, and Sanjuro. It is intended to be used to preview custom...
This is a texture converter for MX vs ATV Unleashed which converts from DXT to DDS and in reverse. It was created by Mr. Mouse from Xentax.com
This tool allows you to alter the fog distance on levels in MX vs ATV unleashed
ENB and Widescreen for FlatOut 1 The image will become smooth, and the lighting is set up well
Dinogen Online modding tools (version 1.0.7). You can use these source files to modify game assets. You will need Adobe Animate to open .fla files.
Amnesia 64 bit support, made with 4GB LAA patcher by Daniel Pistelli. Only a flag was unlocked to give the game more memory. Installation instructions...
Created by Chris Wright. This utility is intended to assist in the creation of skybox textures for Far Cry.
Q3Font is a tool to create the font files used by Q3 1.25+. A font exist from a number of tga's, called fontImage_#_<size>.tga and a fontImage_<size>.dat...
These are all of the source files meant for use with the creating a new hud tutorial.
A command-line application that exports standard fonts into Doom 3's font format. Created by Grant Davis. Includes source code.
This program can view, create and edit GTA1 font files. You can also use it to view other hidden content of the game.
This is a program to extend the functionality of the GTAcars sprite editor. It has a lot of settings and allows you to read them from a file, or from...
This program is needed to visually enlarge the area under the cursor in order to zoom in on a specific pixel on a sprite in GTAcars (assuming the cursor...