J.A.C.K. (previously known as Jackhammer) is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake...
This is a sample .max model for Soldier of Fortune intended to streamline importing custom characters into the game.
The map editor fix is about that the autosave cause the freeze bug that occurs in big maps... so the autosave has been removed! !WARNING! be sure to save...
This is a plugin for QERadiant that allows it to work with the game Half-Life by Valve software.
Welcome to QuakeDM! QuakeDM is a convertor program that reads a DOOM or DOOM II wad file and converts it into a MAP file, which can be processed and then...
Console utilities to convert the Painkiller mpk and dat geometry format to and from Ascii Scene (ASE): ase2mpk, mpk2ase, blend, PKBlend, dat2ase, and...
005 (created by 005) is a decompiler for most BSP formats. Support may vary between engines. Also supports outputing to many different map editor file...
Half-Life Unified SDK Map Decompiler by SamVanheer - is a powerful tool used to decompile Half-Life 1 BSP version 29 and 30 files. It stands out from...
MBSPC which is a cmd map decompiler for Goldsource games, written in C++. It converts BSP files into sources AAS and MAP ones that can be loaded in Hammer...
Custom object for Extreme Biker's XZ Track Editor - Supercross stadium
This is a custom object for Edgar Torrenteras' Extreme Biker that is based on a flood light. Intended for use with the level editor.
With these files you change the existing maps and with a little bit of trial and error, make your own.
New selections package made by me - with brand new action selections & one new quest selection!
Tiny Level Editor 3D is a tiny, standalone, highly specialized and very opinionated level editor that doesn't depend on any 3D game engine. It saves a...
TrakMan is a utility to help you manage your MCM 1.0 Tracks.
This is a little program for all the national track creators out there. Very easy to use for making splines for your national track creations.
This is a collection of tools allowing for fixing Alice's self illumination. Which custom levels have been unable to have until now.
A small utility for mappers to convert .map output from worldcraft 3.3 to quake3 format, and back.
ra3 new world builder with many powerful functions Just decompress the zip file to any English path, and double click WbLauncher.exe Note!!! if your system...
This is a custom gamepack and build of NetRadiant for American McGee's Alice. Intended for making custom levels for the game.
A plugin specifically for GZDOOM Builder that adds game configurations with the MEDB monsters available on the things editor. New in Version 1.2: - All...
A plugin specifically for Ultimate DOOM Builder that adds game configurations with the MEDB monsters available on the things editor. New in Version 1.2...
This file is used to "grow" a grey scale road by x number of layers for blurring and eventual pasting into a height map.
The map editor fix is about that the autosave cause the freeze bug that occurs in big maps... so the autosave has been removed! !WARNING! be sure to save...
The map editor fix is about that the autosave cause the freeze bug that occurs in big maps... so the autosave has been removed! !WARNING! be sure to save...
The map editor fix is about that the autosave cause the freeze bug that occurs in big maps... so the autosave has been removed! !WARNING! be sure to save...