DKStaticMeshImp.dli - 3dsMax static mesh import plugin. UnpackTEXT.exe - texture extractor.
fixes the inverted polygons on the rebel blockade runner
New version of the launcher, this should fix hash errors after most recent Steam Update: 19E697F8, 5752E4DC and C3CFE242
SDK of graphical content from the 1.0.0 mod version. Don't bother using this if you don't know modding.
Steam input configuration for use on the Steam Deck
The Second Cut's source code. Short compiling tutorial included.
The Ravaged Development Kit (RDK) is the Unreal Engine 3 driven editor for Ravaged, a fun, fast-paced FPS/vehicular combat game on Steam, built by the...
An improved version of the original program. You can improve your gaming experience.
Custom build of UE4SS that works with Ace Combat 7. Requires for lua scripts, C++ plugins and Blueprint mods
This is the updated model from XWA Upgrade for X-Wing Alliance. Thanks so much to that team for letting us use their models in Battlefront.
This is a prop of the airbus-style shuttles found in Star Wars Galaxies.
Dash Rendar's ship Outrider from Shadows of the Empire was a YT-2400. That's pretty cool. This would also look cool parked in your map.
This is a prop only, and has been polygon reduced from the original, now 4760 polygons.
This is the turret from the first level of Jedi Outcast. I always wanted to convert this, so I did. Enjoy!
Allows you to easily play custom maps for Narbacular Drop by double clicking on them. Created by Steve.
Have you been wanting to create you own levels for Narbacular Drop? This zip contains everything will need to know to get started.
Support for .md3 / .obj and .ogg in J.A.C.K. dialogs for Quake 1 only. This file goes in C:\Program Files\J.A.C.K\plugins replacing vpQuakex64.dll ...
DV2 is a utility for reading and writing Divinity 2 archive files. Also includes the author's custom Blender 2.49 plugin
Character models from the sequel trilogy converted from the game Galaxy of Heroes.
The Long Dark Save Editor lets you easily edit your game save. You can edit your inventory, player position, achievement stats and much more.
This archive contains the primary sources of the SDK scene of locations from Stalker Shadow of Chernobyl
This archive contains the original sources of locations from Stalker Shadow of Chernobyl, as well as Stalker developers,
This is an archive of sample levels for the Prey 2006 tutorials available on moddb. Created by 3D Realms.
A recreation of a texture lost to time, likely forever so I took the liberty of tracking down the last vestiges of it's legacy and recreating it.
QSandbox SDK v2024.02.24. Open source sandbox based on the MiTech engine!
These are the Luke Skywalker models from Episode 7 and 8 converted from the game Star Wars Galaxy of Heroes.
Unity project folder. Designed for Unity 2022.3 LTS and above.
This file contains additions to the original sources of objects and locations of Chisty Neba
Full release of the Reversal version 5 juice (source) files.
HPL2 Helper Scripts by Aetheric Games is a package of .hps files containing script classes and functions for ATDD version 1.5 and later. This is version...