Download the complete archive of Gearbox's Homeworld Remastered and Homeworld: Deserts of Kharak forums. This HTML archive includes the forums that were...
This Tutorial will support your venture into the world of the Morpheus Scripting System. The famous Level Script System that Rituals Übertools provide...
Tutorial File Set Upload "Creating a Simple Texture Atlas with OpenBRF"
A small collection of demo files showing ways to move the monsters around without being detected and how player movement speed is important.
Originally on 3D Buzz, XNA: Side Scroller takes you from start to finish through the creation of a side-scrolling sprite-based fighting game in the spirit...
Welcome to the most thorough introduction to Houdini available anywhere, period! Houdini Fundamentals starts at the true beginning of how one should properly...
In this series we will take an in depth look at working inside of Crytek's Cryengine 3 SDK. Starting with installing this sandbox editor for the first...
Learn in-depth fundamentals in UDK by 3D Buzz. This course is designed with the beginner to intermediate user in mind, though even professionals are going...
This series goes over a variety of topics with videos covering how to create levels, mod development and matinee in Unreal Tournament 3.
In this video series, long time member Kuanbyr walks us through GIMP, the open source image manipulation software. Starting with where to acquire GIMP...
Model files used in the "Texturing & Animating a Model for Showbox" tutorial.
This is mod and example in one dedicated to X4: Foundations. It adds several stations to Galaxy Map.
A small collection of test map showing how map variables in Arcane Dimensions 1.8+ work. These maps are aimed at level designers who want working examples...
A small test map designed for Chaos mode in Arcane Dimensions 1.8+ which is aimed at level designers who want to know how the new system works.
Resource Files for the Bags & Bottles LSP Code Kit.
Collection of 60+ test maps for Arcane Dimensions 1.8+ aimed at level designers who want to know how the new features work.
Collection of source maps for Arcane Dimensions 1.7+ aimed at level designers who want to know how stuff works in the released maps.
Tutorial FAQ How to play? Moves Gameplay Figures Сharacters Modifications
Die Hard: Nakatomia Plaza manual. Published by the developers.
Map editing tutorial files downloaded from original Monte Cristo website. Thanks to Wayback Machine :)
Modding Tutorials for Deus Ex Human Revolution. For People who want to learn how to mod the game.
Collection of 60+ test maps for Arcane Dimensions 1.8 aimed at level designers who want to know how the new features work.
This Manual will guide you through the steps of applying, and running the mod, and also has a FAQ section at the end to answer a lot of your questions.
A guide to show how to install weapon holstering to your Far Cry 2 mod. The files are also available for download.
This guide will explain how to add enhanced healing to your Far Cry 2 game. This is a feature from Far Cry 3 where once you are out of healing syringes...
This is a *.pdf explaining how to implement new MechWeapons into MechCommander 1 / Gold - made by cMunsta (early 2000s)
This is a *.pdf explaining how to implement new MechWarriors into MechCommander 1 / Gold - made by cMunsta (early 2000s)
This guide is for other modders that want to add 100% silent machete takedowns into their own mods using already existing VANILLA files from your Far...
This is a pdf tutorial on how to bypass halo ce map protection, including the zteam map protection so you can gain tags from them and use them in your...