RAW files of OWO campaign map for modders who would like to use this map in own projects.
This is the official source code for Dixie Ball, Version 2.3, for use with Godot 3.5. Our project is licensed under MIT, so you are welcome to create...
This archive contains (almost, some old maps were lost because my old pc died) all map source files (VMF) of Other-Project, including some unfinished...
PLEASE READ DESCRIPTION BEFORE USE................↓↓↓↓↓↓↓
Patch for the game, install on version SDK v2024.02.17.
The conversion of Sidon Ithano's model from the game Star Wars Rivals.
A 'Kaizo' version of conscript misconduct, along with the vmf files for both the normal and kaizo versions of the mod.
QSandbox SDK v2024.01.22. Open source sandbox based on the MiTech engine!
Unlocked the game DLCs for stand-alone/Non-RELOADED Purchases. Since DLC no longer available to purchase on Steam.
This is an updated Milkshape plugin for STALKER. Dated to 01/08/2016.
This is a .bones file for STALKER Shadow of Chernobyl's sdk.
A base if anyone wants to make addons using this base Credits to the original creators of the models used in this mod
This is a fanmade level editor for Divine Divinity. Created by Raanar.
Half-Life Asset Manager is a modeling tool based on Half-Life Model Viewer 2. Incorporating many improvements, this is the best model viewer for Half-Life...
Полный исходный код проекта OF23 x64 для Визуалстудии 2013. Релиз.
This is source code for DarkPlaces/Xonotic ChaosEsqueAnthology which loads Quake 3 BSP 47 (Return To Castle Wolfenstein) and -- as I understand it ...
Beta Q4/2023 implements real static mesh support and an UMesh-based rendering engine, making the old 2013 static meshes obsolete. Hundreds of bugfixes...
J.A.C.K. (previously known as Jackhammer) is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake...
J.A.C.K. (previously known as Jackhammer) is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake...
J.A.C.K. (previously known as Jackhammer) is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake...
I lost interest in this map. Anyone is free to do whatever they wish with it. Click Read More for credits.
This archive contains programs that God helped me to collect and share with others.
If you want to view the movies on the Realms Of The Haunting CDs without starting the game you can use the GDV ("Gremlin Digital Video"?) Player to view...
This is a tool that allows you to extract and convert assets from Realms of the Haunting.
I modified Navmesh.exe and creat a new Tool for generating Navmesh simply and visually.
Programs for collecting and parsing mods on BFME and CnC
An application that allows you to easily rename the name of the .tga texture of the desired character.
Here is a character file editor, allowing you to control various things such as invulnerability, AI, violence level, model, cash, etc.