This is a speech extraction script that extracts speech IDs and descriptions into a text file. Although speech IDs are required when you call speeches...
This are the sample files intended for use with the model import tutorial on moddb.
Custom object for Extreme Biker's XZ Track Editor - Supercross stadium
Source code for Zircon DarkPlaces Beta 20231103. Not accompanied by a release, and not in a state ready for release, although it is getting close.
This is an official .max and texture file for the Bike rider skin from Edgar Torronteras' Extreme Biker.
This is a custom object for Edgar Torrenteras' Extreme Biker that is based on a flood light. Intended for use with the level editor.
These are a series of 3 displacement maps presumably made to help create Extreme Biker levels
With these files you change the existing maps and with a little bit of trial and error, make your own.
This is an updated version of the BF2editor.exe file that supports Large Adress Array ...
This is a long lost model importer for The Witcher's binary model format that imports compiled models into 3dsmax 9.
This is the version of Ventress as seen in the 2003 cartoon series The Clone Wars (not the CGI series). This is meant to be a more realistic interpretation...
N-K Necrosis was a highly advanced combat droid created from the body of the late General Grievous of the Confederacy of Independent Systems during the...
This is a tool that allows you to edit compiled .tlk files for Dragon Age Origins
This is the source code for A Nights Haunting that is creating the A Nights Haunting mod file system.
This is the starting Source SDK Base 2013 Multiplayer file system that A Nights Haunting is modding off of. You will want to add this file system to your...
Command & Conquer Red Alert 3 Mod Insurrection 2.01 AptUI + PathMusic Source Codes
Command & Conquer Red Alert 3 Mod Insurrection 2.01 Source Codes
New selections package made by me - with brand new action selections & one new quest selection!
This is a post processor for normal maps. It adds a normal map coloring to an image. Usage here is for taking the AVP default normals and converting back...
Converter Havok-XML to *.HKE (Havok Exporter) for ragdoll physics by dilettante. HavokPcXsContentTools_X64_2010-2-0_20101115 for 3dsmax9 x64 is also included...
Tiny Level Editor 3D is a tiny, standalone, highly specialized and very opinionated level editor that doesn't depend on any 3D game engine. It saves a...
Source code for Zircon DarkPlaces Beta 3 and Zircon Classic 20231018. Checkpoint code realignment source code not accompanied by a release.
This is a special version of the Eclipse IDE intended for making Java scripts for Vampire the Masquerade Redemption. Includes project files and samples.
TrakMan is a utility to help you manage your MCM 1.0 Tracks.
This is a little program for all the national track creators out there. Very easy to use for making splines for your national track creations.
Hotfix for enabling mods by default when option checked
Adds delete support (BA2 files) as well as manifest export - Experimental build, release candidate 8
Added Linux build. 64-bit lightmap fix from Quakespasm. "saveconfig" takes an argument so "saveconfig mine" is possible. animated texture warning is now...