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0p036: Speech Extraction (updated @2024.3.10)
Operation Flashpoint: Dragon Rising

0p036: Speech Extraction (updated @2024.3.10)

Operation Flashpoint: Dragon Rising Source Code 2 comments

This is a speech extraction script that extracts speech IDs and descriptions into a text file. Although speech IDs are required when you call speeches...

Doom 3 model import tutorial files
Doom III

Doom 3 model import tutorial files

Doom III Modelling Tool

This are the sample files intended for use with the model import tutorial on moddb.

Danil's Mod 1.6.0 SDK
Quake Sandbox

Danil's Mod 1.6.0 SDK

Quake Sandbox SDK

Danil's Mod 1.6.0 SDK New Graphics! New content system!

West Coast Arena v1.0
Edgar Torronteras' eXtreme Biker

West Coast Arena v1.0

Edgar Torronteras' eXtreme Biker Mapping Tool

Custom object for Extreme Biker's XZ Track Editor - Supercross stadium

Zircon DarkPlaces Beta 20231103 Source Code
Quake

Zircon DarkPlaces Beta 20231103 Source Code

Zircon Engine - a "DarkPlaces Mark V" project Source Code 1 comment

Source code for Zircon DarkPlaces Beta 20231103. Not accompanied by a release, and not in a state ready for release, although it is getting close.

Bike rider skin sample
Edgar Torronteras' eXtreme Biker

Bike rider skin sample

Edgar Torronteras' eXtreme Biker Graphics Tool

This is an official .max and texture file for the Bike rider skin from Edgar Torronteras' Extreme Biker.

Flood Light object
Edgar Torronteras' eXtreme Biker

Flood Light object

Edgar Torronteras' eXtreme Biker Mapping Tool

This is a custom object for Edgar Torrenteras' Extreme Biker that is based on a flood light. Intended for use with the level editor.

Sample displacement maps
Edgar Torronteras' eXtreme Biker

Sample displacement maps

Edgar Torronteras' eXtreme Biker Graphics Tool

These are a series of 3 displacement maps presumably made to help create Extreme Biker levels

Danil's Mod 1.5.1 SDK
Quake Sandbox

Danil's Mod 1.5.1 SDK

Quake Sandbox SDK

Danil's Mod 1.5.1 SDK New Graphics! New content system!

FromDust Modtool
From Dust

FromDust Modtool

From Dust Mapping Tool

With these files you change the existing maps and with a little bit of trial and error, make your own.

BF2Editor Large Adress Array
Battlefield 2

BF2Editor Large Adress Array

Battlefield 2 SDK 3 comments

This is an updated version of the BF2editor.exe file that supports Large Adress Array ...

twMax v1.2.3.2 -- mdb Importer for 3DSMax
The Witcher

twMax v1.2.3.2 -- mdb Importer for 3DSMax

The Witcher Modelling Tool

This is a long lost model importer for The Witcher's binary model format that imports compiled models into 3dsmax 9.

Asajj Ventress - Yavin (for modders)
Star Wars Battlefront II

Asajj Ventress - Yavin (for modders)

Star Wars Conversions Source Code 1 comment

This is the version of Ventress as seen in the 2003 cartoon series The Clone Wars (not the CGI series). This is meant to be a more realistic interpretation...

NK-Necrosis (for modders)
Star Wars Battlefront II

NK-Necrosis (for modders)

Star Wars Conversions Source Code 1 comment

N-K Necrosis was a highly advanced combat droid created from the body of the late General Grievous of the Confederacy of Independent Systems during the...

DAOTlkEdit
Dragon Age: Origins

DAOTlkEdit

Dragon Age: Origins Archive Tool 2 comments

This is a tool that allows you to edit compiled .tlk files for Dragon Age Origins

A Nights Haunting Source Code
Half-Life 2: Deathmatch

A Nights Haunting Source Code

A Nights Haunting Source Code

This is the source code for A Nights Haunting that is creating the A Nights Haunting mod file system.

ANH SDKbase [OBSOLESCENCE]
Half-Life 2: Deathmatch

ANH SDKbase [OBSOLESCENCE]

A Nights Haunting Source Code

This is the starting Source SDK Base 2013 Multiplayer file system that A Nights Haunting is modding off of. You will want to add this file system to your...

Insurrection 2.01 AptUI + PathMusic Source Codes
C&C: Red Alert 3

Insurrection 2.01 AptUI + PathMusic Source Codes

RA3 Science Source Code

Command & Conquer Red Alert 3 Mod Insurrection 2.01 AptUI + PathMusic Source Codes

Insurrection 2.01 Source Codes
C&C: Red Alert 3

Insurrection 2.01 Source Codes

RA3 Science Source Code

Command & Conquer Red Alert 3 Mod Insurrection 2.01 Source Codes

2023 Selections Package for Chrome Editor (Call of Juarez: BiB)
Call of Juarez: Bound In Blood

2023 Selections Package for Chrome Editor (Call of Juarez: BiB)

Call of Juarez: Bound In Blood Mapping Tool

New selections package made by me - with brand new action selections & one new quest selection!

Post Processor by vhetration
Aliens vs. Predator (2010)

Post Processor by vhetration

Aliens vs. Predator (2010) Graphics Tool

This is a post processor for normal maps. It adds a normal map coloring to an image. Usage here is for taking the AVP default normals and converting back...

HavokXML2HKE converter for Ragdoll physics 3ds Max (Upd260117)
Painkiller

HavokXML2HKE converter for Ragdoll physics 3ds Max (Upd260117)

Painkiller Plugin

Converter Havok-XML to *.HKE (Havok Exporter) for ragdoll physics by dilettante. HavokPcXsContentTools_X64_2010-2-0_20101115 for 3dsmax9 x64 is also included...

Tiny Level Editor 3D

Tiny Level Editor 3D

C++ programmers Mapping Tool

Tiny Level Editor 3D is a tiny, standalone, highly specialized and very opinionated level editor that doesn't depend on any 3D game engine. It saves a...

Zircon DarkPlaces Beta 3 And Classic (source code)
Quake

Zircon DarkPlaces Beta 3 And Classic (source code)

Zircon Engine - a "DarkPlaces Mark V" project Source Code

Source code for Zircon DarkPlaces Beta 3 and Zircon Classic 20231018. Checkpoint code realignment source code not accompanied by a release.

Eclipse IDE for Vampire the Masquerade Redemption
Vampire: The Masquerade – Redemption

Eclipse IDE for Vampire the Masquerade Redemption

Vampire: The Masquerade – Redemption IDE

This is a special version of the Eclipse IDE intended for making Java scripts for Vampire the Masquerade Redemption. Includes project files and samples.

TrakMan version 0.6
Motocross Madness

TrakMan version 0.6

Motocross Madness Mapping Tool

TrakMan is a utility to help you manage your MCM 1.0 Tracks.

MCM Spline Editor
Motocross Madness

MCM Spline Editor

Motocross Madness Mapping Tool

This is a little program for all the national track creators out there. Very easy to use for making splines for your national track creations.

Epiphany's Batoo Loader (EBL) 1.0.0.0-RC9
Starfield

Epiphany's Batoo Loader (EBL) 1.0.0.0-RC9

Epiphany's Batoo Loader (EBL) Installer Tool

Hotfix for enabling mods by default when option checked

Epiphany's Batoo Loader (EBL) 1.0.0.0-RC8
Starfield

Epiphany's Batoo Loader (EBL) 1.0.0.0-RC8

Epiphany's Batoo Loader (EBL) Installer Tool

Adds delete support (BA2 files) as well as manifest export - Experimental build, release candidate 8

Zircon DarkPlaces Beta Version 2 (source code)
Quake

Zircon DarkPlaces Beta Version 2 (source code)

Zircon Engine - a "DarkPlaces Mark V" project Source Code

Added Linux build. 64-bit lightmap fix from Quakespasm. "saveconfig" takes an argument so "saveconfig mine" is possible. animated texture warning is now...