Lightmap samples for mappers to auto-create shadows in their maps during map creation. Created by Bobthedinosaur
This is a collection of various tools to aid with creating custom Jedi Knight levels. These used to be available on JkHub until its demise.
This is the source code to JED. Created by Alexei Novikov.
Jed is a level editor for Jedi Knight. Also includes Zed the enhanced update created by ZeqMacaw
JKedit 3.24 created by Magicforce. Created by Ole Thomasen.
S.U.C.K. is a pretty versatile MacenWolf modding kit, letting you modify many aspects of the game with a simple text file.
The Genesis Project - A Cold War Crisis Map Generator can generate complete and fully playable skirmish maps in a matter of seconds. And do you know what's...
In the new Halloween chapter of the Epilogue: Remastered story, 4 policemen find themselves in a terrifying abandoned village filled with monsters. Their...
This is the official MaxEd 2 quick reference document. Includes the keybindings for the program and a list of all of the FSM messages
This is the official AI example file created by Remedy for the official Max Payne 2 level editor tutorials
Very powerful level creation addon made by melex750 for Colobot Gold 0.1.7b, but it works on newer versions like 0.1.12 or 0.2. Click "Read more".
This is the official FSM scripts created by Remedy for the official Max Payne 2 level editor tutorials
This is the official prefabs created by Remedy for the official Max Payne 2 level editor tutorials
This is the official first level result source file created by Remedy for the official Max Payne 2 level editor tutorials
This is the official Remedy Bitmap pack made to be used with ParticleFX
These are the two .ed files for the first two levels of Max Payne. (Roscoe Street Station).
These are the official Prefabs for Max Payne made by Remedy
These are the official MaxEd Remedy tutorials compiled in a handy html archive
Vital for all map modders works with GTA3 & Vice City. See ReadMe included in download
This is an English version of HTA Map Editor that came with SDK, but in this version the notorious Starforce is removed. Compatible with any version of...
Toolkit for making maps for the project. Requires SLADE3 and WDC. (Updated 12/10/2020)
A first version of the creative/game-master Terrain Editor for Ars Tactica. Feel free to have some fun trying to break it. Any and all feedback will be...
Deadly Dozen 2 Pacific Theater Official Mapping Tools
Contains 23 logical editor presets and 2 map generator preset examples for "The Settlers II - 10th Anniversary".
These are all the map source files for Half-Life: Sum. Please note that they're in the JMF file format which requires the J.A.C.K. editor in order for...
These are all the map source files for The Evasion. A bit late on releasing these I guess but better late than never.
The most popular map making tool for ARC, created by ARC player Sedition.
This is a fix for Land of the Dead Road to Fiddler's Greens level editor UnrealEd. This allows it to work on Windows 7, 8 and 10.
Netradiant-custom config I used. Modified from the one supplied for rpg-x for regular netradiant.