A Visual Studio Code extension for syntax highlighting Battlefield 1942 con script files.
This is a special version of the Eclipse IDE intended for making Java scripts for Vampire the Masquerade Redemption. Includes project files and samples.
I wrote a small program that can decode the *.FXT files into text files that contain every output message in the game! It can decode every byte and encode...
The official modding tool for Golden Treasure: The Great Green. Change the story, add to it, or make your own brand-new adventure.
Repair Are you experiencing crashes? For those experiencing crashes, this tool will likely fix the issue:
The program allows you to view and export most of the files of static (non-animated) textures, models, sounds from most Unreal engine 1/2 games. It also...
The TCL Runtimes are being hosted here for simplicity. I've released a number of RA2 & YR modding/ini scripts that require them. They are available on...
WOTgreal is an UnrealScript IDE which eventually became the official UnrealScript IDE, distributed by Epic Games as UDE (UnrealScript Development Environment...
The “SpellForce 3 – Script-Engine” (3.5 Updated and extended for "Reforced") is a self-develop IDE (Development Envirement) for the Script-language...
A tool for editing DX:IW subtitles (needs Java 1.8 or higher to run)
The Empire at War Text Editor is built for multi language projects and the work in distributed teams.It supports the import and export from and to Petroglyph's...
The “SpellForce 3 – Script-Engine” (3.0 Updated and extended for Exp2) is a self-develop IDE (Development Envirement) for the Script-language of...
This is an English version of HTA Conversation Editor that came with SDK. Doesn't require a game to run. The archive also contains useful manuals.
Created by DougClayton4231, this plugin for Notepad++ allows it to properly highlight elements in Unrealscript.
Copy the downloaded Jar into your Eclipse installations dropins directory (delete any previous versions). Eclipse Plugin project for Sins of a Solar Empire...
The “SpellForce 3 – Script-Engine” (2.2 Updated and extended for Exp1) is a self-develop IDE (Development Envirement) for the Script-language of...
The “SpellForce 3 – Script-Engine” (2.1 Updated and extended for Exp1) is a self-develop IDE (Development Envirement) for the Script-language of...
The “SpellForce 3 – Script-Engine” (2.0 Updated and extended for Exp1) is a self-develop IDE (Development Envirement) for the Script-language of...
This program can disable and re-enable the startup movies for Battle For middle Earth 2 allowing it to load much faster. See Description below for more...
User Defined Language for the Arx Fatalis script syntax. Not optimal, but adequate.
The “SpellForce 3 – Script-Engine” (1.3 Updated) is a self-develop IDE (Development Envirement) for the Script-language of SpellForce 3 (Angelscript...
Mod Maker is primarily a Source mod and tool launcher with productivity features to make it easier to mod for Source including: 2013 Mod Creation, Mod...
The “SpellForce 3 – Script-Engine” (1.2 Updated) is a self-develop IDE (Development Envirement) for the Script-language of SpellForce 3 (Angelscript...
This is a Lua-Script IDE/Tool with integrated Function Database of all SpellForce 2 Script Commands
The “SpellForce 3 – Script-Engine” (1.1 Updated) is a self-develop IDE (Development Envirement) for the Script-language of SpellForce 3 (Angelscript...
The “SpellForce 3 – Script-Engine” is a self-develop IDE (Development Envirement) for the Script-language of SpellForce 3 (Angelscript) with the...
Conedit is the conversation editor for Deus Ex. Its logic is very akin to assembler. Lacking a better option this is the tool you'll have to use to make...
Extract the downloaded Eclipse zip and execute the included soase_eclipse-SDK-3.6.2-win32-x86_64\eclipse\eclipse.exe (Requires Java 1.8 64bit). Eclipse...
Improved launcher for historical battles, not needed for classic battles or campaigns.