DO NOT RUN this mod until after you have completed the plot and have the Dragon Armour and are also the Hero of Kvatch. Unless you do not care about the...
* New features * New Army * New vehicles * New weapons * New maps
This Doc provides an Overview over the unique characteristics, units and mechanics of the 21 unique Civs. Ideal for starters
This version includes all 21 Civs with descriptions of their Heroes, World Spell, Unique Units, and Leaders. This is a Manual and Reference document NOT...
This Noesis Interactive Database goes with the "Introduction to Custom Props with Source and Maya" video tutorial. It contains the map, prop, and compile...
This explains the workings of some of the more-detailed-functionally aspects of the mod, like the save feature.
Allows you to skip the opening monologue.
This is "A Global Crisis" game manual. It contains detailed descriptions of the mod's factions, units, structures, upgrades, gameplay and some pictures...
This is a documentation and preview article about the development of StarCraft Fusion so far.
The Darkest Hour Beta 1.0 Manual explains installing DH, how to set up the sdk, server and several new gameplay features.
Rendering Architecture and Real-time Procedural Shading & Texturing Techniques
There is a lot to The Ship. Deception and knowledge is key, read the manual to learn what you are up against.
This pdf contains the script for the interactive story Dear Esther, as requested...
In addition to describing how to use the MechCommander 2 Mission Editor; Maps, Campaign, AI, and Purchase File editing are introduced.
As there are no objectives to fulfill in the SturmMOD this guide will give hints on all places where you can discover something on and next to the isle...
This concept contains the basic game ideas of the game. Read this if you want to know more about the game. Content of this is still subject to change!
This guide explains all of Vortex's abilities. You may also want to download the Getting Started guide if you are new to this game.
Confused on how the crazy ballistics mod works? Can't figure out what weapons do what and what has been modified? Confused yet? Then look no further...
Contains Occupation Map Entity Definition Word and RTF documents, the CobbleDepot Source Map and the FGD file
Hi All, This is a copy of the Nexus Forums page which details how to add CutterJohn's exploding flak into the game if you're not a fan of laser flak...
This is the Tactical Ballistics (Crazy Ballistics) manual for the 5.0 release.
A complete walkthrough and gameguide for Priboi Story 1.1.
Game manual for Release 2 (Yarr2). This game guide reviews all of the maps, classes, weapons, vehicles, and game modes of the recently released Yarr 2...
Prepare yourself for your first game with the Decadence manual!
A small collection of FX we've worked up, as requested on the relicnews forum. Readme included inside.
With Mare Nostrum 1.4 growing ever nearer we thought it was about time we started giving you something to get your teeth into. In our first update in...
This PDF contains the entirely GERMAN text of the lecture "Projekt A.R.I.E.L." held at the conference "Culture and Computer Science VII - Serious Games...