This overhaul mod represents a different approach to modding: new gameplay with modding tutorials. So in addition to the creators modifications, you can...
These are the files for the FG Tutorial made by Dark_Raver9
Introduction to the Level Editor of Severance: Blae of Darkness.
Tutorial Gates by Masklin in PDF version to download.
Ogier is an in-house developed game-editor, tightly built around the Starbreeze Engine. It is used for many tasks and is easily extendable to include...
This Noesis Interactive Database goes with the "Animation with the Softimage/XSI 6 MOD Tool" video tutorial. It contains the lamp character model used...
This Noesis Interactive Database goes with the "Introduction to Custom Props with Source and Maya" video tutorial. It contains the map, prop, and compile...
This is a complete Freelancer ship creating and editing tutorial.
This tutorial runs thought some of the methods used to create high quality next gen repeating textures for use in environments. The methods shown can...
This Noesis Interactive Database goes with the "Introduction to Dynamite Prop Modeling with the XSI 6 MOD Tool" video tutorial. It contains the scene...
This Noesis Interactive Database goes with the "Source Dynamite Prop Integration" video tutorial. It contains the scene files, textures, compile files...
This is a very basic and simple example how cinematic sequences can be realized for 'Star Trek: Elite Force II'. It contains the *.map and *.scr file...
This mod from Keter Sephiroth replaces the hand to hand strong attack animation with a kick.
This Tutorial was made to help beginners for EF2 mapping/scripting/modding. It explains how to setup the ÜberRadinat correct.
*UPDATED TUTORIAL. EXPLAINED IN TUTORIAL* This is a tutorial for STALKER: Shadows of Chernobyl which guides you through the entire process of importing...
This PDF explains everything you need to know to play Vortex Quake 2. You may also want to download the ability descriptions guide that explains what...
Presenting the Armed Assault Editing Guide containing nearly 170 pages which cover everything you need to know to make a mod for ArmA.
I can't write Chinese here and I don't know what's wrong, so if you are interested in it see the update history.txt
A manual and guide for the upcoming re-release of Priboi Story mod. Contains all you need to know about the mod: the background story, new controls and...
4 Easy to follow tutorials that will hopefully help people when using our content.
For those interested in creating their own mods, download and install the modification tools below. A readme file is included with the executable to help...
After several months of failed attempts, I've managed to unearth the mysteries of creating icons in Nexus:TJI (with some help that is). For those scripters...
This is the original Star Wars: Empire at War™ Map Editor Walkthrough document done by Peroglyph. I uplode this for all persons who have questions about...
The interwebs have been very good to me and I've decided it's time that I gave a little back in the form of a tutorial.
Hi folks, I've noticed a few people post comments that they'd like to write their own Nexus mod, but don't know where to begin. If you're one of these...
Hi folks, I've noticed a few people post comments that they'd like to write their own Nexus mod, but don't know where to begin. If you're one of these...
Some weeks ago I decided to write a tutorial about the basics of general editing Terran Conflict with a focus on the modding-part as this is my 'speciality...
This package includes all the necessary to start making maps for Fistful of Frags. Contents: - guide explaining what entities you have to use for each...
UPDATED 19th April 2009, please download the new version. In this tutorial I explain how to recreate the Call of Duty style iron sights in Unreal Tournament...
This is a .rar file with 9 different tutorials on how to setup various tools needed for creating a mod for the game Company of Heroes. All the instructions...