PLEASE READ the full version by downloading or for a nicer version by clicking the read more+ link.
bf2tactics is a Battlefield 2 mod that introduces real-time tactical gameplay experience into vanilla bf2. This file is for modders to understand and...
QuickStartup Project v0.1.2 from video tutorial With v0.2.0 some changes has been done but the main features are the same!
Create by DarthVader!
This tutorial explain how edit original ".max" models of Harrison to make new models, add armours, change body parts, etc, to make playable in Severance...
La primera vez que te enfrentas con LED suele ser bastante frustrante. Un fichero Leeme de unas pocas líneas es toda la ayuda inicialmente disponible...
Introduction to the Level Editor of Severance: Blae of Darkness.
We've updated, visuals, audio and overal bug fixes and we're open to any feedback
A working example of a numeric display using custom textures (numbers.vtf). It displays the value of the math_counter "Counter" up to 999. p.s. it's not...
Collection of source maps for Arcane Dimensions 1.7+ aimed at level designers who want to know how stuff works in the released maps.
A small test map designed for Chaos mode in Arcane Dimensions 1.8+ which is aimed at level designers who want to know how the new system works.
A small collection of test map showing how map variables in Arcane Dimensions 1.8+ work. These maps are aimed at level designers who want working examples...
Collection of 60+ test maps for Arcane Dimensions 1.8+ aimed at level designers who want to know how the new features work.
Collection of 60+ test maps for Arcane Dimensions 1.8 aimed at level designers who want to know how the new features work.
Tutorial How to add Planet to Galactic Conquest Maps.
Tutorial How to create Projectiles and use them with ships.
This is a tutorial for how to add your own special assets to existing CoH models, without having to animate or breaking their animations. This shows the...
Tutorial on how to export new 3D models to a Blitzkrieg 2 game.
Supporting document for the AI-script programming of Age of Mythology
Contains 2 script files and a text document explaining on how to make proper skirmish maps to work with ShockWave.
An introduction to Blender 2.54+, a free e-book written by John M. Blain, over 300 pages. Covers interface, navigation, creating/editing objects, materials...
Animaker Tutorial/Multi Create Tutorial Animaker Tutorial/Multi Create Tutorial
Die deutsche Anleitung für Millennium 1.0, die alle wesentlichen Änderungen zum Originalspiel erklärt.
This map is related to my tutorial on fixing a common rendering glitch with TROR. Please read carefully.
The complete guide from the simple to more advanced most commonly used features of the Arma 2 mission editor.
Updated well known Arma Help SK-CZ to current ver.3.01.11 IMPORTANT NOTE: Designed ONLY for the Czech-Slovak community!
Presenting the Armed Assault Editing Guide containing nearly 170 pages which cover everything you need to know to make a mod for ArmA.
Resource Files for the Bags & Bottles LSP Code Kit.
This is the unfinished LÖVE tutorial version 1, goes halfway through the final project but the first 2 are finished. Would love any feedback you have...
The first of three parts in the Basic Maze Game tutorial. Includes PDF instructions, start file and finished file (gm81).